By Mario Zechner

Starting Android four video games improvement bargains every little thing you must subscribe to the ranks of winning Android video game builders. you are going to begin with video game layout basics and programming fundamentals, after which growth towards developing your individual easy online game engine and playable online game that works on Android 4.0 and previous units. this can provide you with every thing you must department out and write your individual Android video games. the capability consumer base and the wide selection of accessible high-performance units makes Android an enticing aim for aspiring video game builders. Do you've gotten an grand concept for the subsequent break-through cellular gaming title? Beginning Android 4 Games Development will assist you kick-start your undertaking. The e-book will consultant you thru the method of constructing a number of instance video games for the Android platform, and consists of a variety of issues: the basics of Android online game improvement focusing on Android 1.5-4.0+ units The Android platform fundamentals to use these basics within the context of creating a online game The layout of second and 3D video games and their winning implementation at the Android platform What you’ll study tips on how to organize and use the advance instruments for constructing your first Android four or previous model game app the basics of video game programming within the context of the Android platform find out how to use the Android's APIs for pictures, audio, and person enter to mirror these basics tips to boost 2nd video games from scratch, in accordance with the Canvas API and OpenGL ES tips to create a full-featured 3D video game the best way to post your video games, get crash experiences, and help your clients the best way to entire your individual playable second OpenGL video games Who this booklet is forThis ebook is for individuals with a simple wisdom of Java who are looking to write video games at the Android platform. It additionally deals details for skilled online game builders in regards to the pitfalls and peculiarities of the platform. desk of Contents Android, the hot child at the Block First Steps with the Android SDK online game improvement one hundred and one Android for online game builders An Android video game improvement Framework Mr. Nom Invades Android OpenGL ES: a steady creation second online game Programming methods large Jumper: A second OpenGL ES video game OpenGL ES: Going 3D 3D Programming methods Droid Invaders: the Grand Finale complex ideas from most up-to-date SDK Publishing Your online game

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Once the installation process is finished, you can move on to the next step in setting up your development environment. 27 28 CHAPTER 2: First Steps with the Android SDK Installing Eclipse Eclipse comes in several different flavors. 6. Similar to the Android SDK, Eclipse comes in the form of a ZIP or tar gzip package. Simply extract it to a folder of your choice. Once the package is uncompressed, you can create a shortcut on your desktop to the eclipse executable in the root directory of your Eclipse installation.

Here are a few differences between a real device and the emulator:  The emulator supports only single-touch input. Simply use your mouse cursor and pretend it is your finger.  The emulator is missing some applications, such as the Android Market.  To change the orientation of the device on the screen, don’t tilt your monitor. Instead, use the 7 key on your numeric keypad to change the orientation. You have to press the Num Lock key above the numeric keypad first to disable its number functionality.

4. The Min SDK Version field allows you to specify the minimum Android version your application requires to run. This parameter is not required, but it’s good practice to specify it. 0) and increase with each release. 5 is the third release, specify 3 here. Remember that you had to specify a build target previously, which might be newer than the minimum SDK version. This allows you to work with a higher API level, but also deploy to older versions of Android (making sure that you call only the supported API methods for that version, of course).

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